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Training and Simulation

Training and Simulation

MAK ONE is an open and modular product suite that can be used in two ways; Together to form an integrated training environment, or independently to provide networking, simulation, visualization, and terrain components that fit into your system architecture. MAK ONE is based on open standards, a unified library of content, and includes robust APIs for customization when needed.

What We Do


MAK's foundation is in simulation network interoperability. Our powerful software toolkits help you connect your simulations together. We help to ensure that your applications are compliant with industry standard interoperability protocols. We provide the tools you need to inter-operate even when your distributed simulations span local or wide area networks or protocol boundaries like DIS, HLA 1.3, HLA 1516, HLA Evolved, or RTI Vendors.

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The Complete Simulation Solution. VR-Forces is MAK’s complete simulation solution – a powerful and flexible Computer Generated Forces (CGF) platform to fill your synthetic environments with urban, battlefield, maritime, and airspace activity. Whether you need a threat generator for training and mission rehearsal systems, a synthetic environment for experimentation, or an engine to stimulate C4I systems, VR-Forces is powerful enough to get your job done.

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MAK's visualization suite lets you see beautiful visuals from every vantage point.

MAK lets you visualize your simulation environment from multiple perspectives. These visual simulation perspectives range from realistic scenes for out-the-window or sensor views for man-in-the-loop training devices, to 3D informational views and tactical map displays for planning and situational awareness, and also to exaggerated reality views for visual analysis.

High-quality, high-performance human character visualization lets you include people and animals into your visual simulation applications.

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MAK products are terrain agile, which means that they can load the terrain databases you already have in formats such as CDB, OpenFlight/MetaFlight, and many more. MAK products also include MAK Earth technology to procedurally generate whole-Earth terrain directly from geographic source data.  We offer VR-TheWorld Server as the solution for managing and serving large quantities of geographic data directly into our MAK Earth enabled applications — bypassing the off-line database build steps. Our simulation and visualization products are loaded with content. We provide useful terrain databases with DI-Guy SDK, VR-Engage, VR-Forces, and VR-Vantage so you can be up and running in short order. We also work with terrain content providers who offer high-quality terrain products off-the-shelf and who provide terrain generation services.

Learn more about Terrain